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Jekht
05-23-2010, 05:03 PM
I'm trying to export some work I've modelling and textured into a game engine. This part of the project really I have to do within a day (12 hours working realistically).

I've been doing some research and I can't find for the life of me a way to import Maya animations and models into HL2.

Any advice would be hugely appreciated. Normally I'd do all of the research on how to do this myself, but I just plain don't have time, and I'm hoping I can ask a massive favour of anyone who knows in helping me figure out how to do this as quickly as possible!

I would owe you, and would be happy to at a later date to any custom art work for you for free - from graphic design to animation, to web design.
Incidently this is a picture of the character.

http://the-causality.com/jack/Elizabethfrontview.jpg

Jekht
05-24-2010, 06:02 PM
ok think I might be able to go through the steps myself. Damn I hate/love deadlines.
No other time when you can push yourself like a maniac and then come the deadline you're so out of it from not sleeping for 2 weeks that you think you're going to fail only to find out you do really well. Well I hope that's how it works out this time :p

Cheers for the links DS

Dragonstorm
05-25-2010, 05:59 AM
I know that feeling all too well, haha. Good luck with it! Really liking how the char turned out from the concepts you posted months ago.